Making pixels palpable
Sunday, April 9th, 2006
Following up on Mike Frumin’s excellent suggestions, this series shows a day in the life of Sheep Island’s most popular residents?????”her sheep. On the left is a screen shot of Second Life. In the center is Blender’s rendering of the .obj file OGLE created from the previous scene (thanks again to EyeBeam and OpenLab!). Finally, that pink cutie on the right is the end result of our mill’s loving 10,000 rpm embrace.
There is a larger image here:
http://www.recursiveinstruments.com/images/3sheep_large.jpg








